Difference between revisions of "Mechanics"

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[[fr:Mechanics]]
 
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==1A - Measurements==
 
==1A - Measurements==
===10. Basic units===
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<!--===10. Basic units===
*[[1A10.1 Demo test 1]]<!--[[File:picture 012.jpg|thumb|upright|alt=some text|text]]-->
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*1A10.20 [[Weights]]
*[[File:picture 012.jpg|100px|alt=some text|link=[1A20.1 Demo test 2]|text]][[1A20.1 Demo test 2]]
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*1A10.30 [[Standard meter stick]]
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*1A10.40 [[Timer]]-->
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<!--===20. Error and accuracy===
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*1A20.25 [[Dice]]
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*1A20.41 [[Large Vernier Caliper]]
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*1A20.60 [[Reaction time with meter stick]]-->
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<!--===30. Coordinate Systems===
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*1A30.22 [[Euler's Angle]]-->
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<!--*1A30.40 [[Globe]]-->
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<!--===40. Vectors===
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*1A40.20 [[Large vector arrows]]-->
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<!--===50. Math Topics===-->
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<!--===60. Scaling===-->
  
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==1C - Motion in one dimension==
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===10. Velocity===
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*1C10.25 [[Air track]]
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===20. Uniform Acceleration===
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*1C20.10 [[Ball and feather in air/vacuum]]
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*1C20.11 [[Flat metal and paper sheet]]
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===30. Measuring ''g''===
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*1C30.35 [[Picket fence and photogate]]
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==1D - Motion in two dimensions==
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<!--===10. Displacement in Two Dimensions===-->
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<!--===15. Velocity, Position and Acceleration===-->
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===40. Motion of the Center of Mass===
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*1D40.00 [[Tennis racket rotation]]
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*1D40.00 [[Light tube rotation]]
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===50. Central Forces===
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*1D50.20 [[Whirligig]]
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*1D50.20 [[Lighter mass lifting heavier mass]]
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*1D50.40 [[Bucket with water]]
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===52. Deformation by Central Forces===
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*1D52.10 [[Flattening earth]]
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===55. Centrifugal Escape===
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*1D55.10 [[Broken ring]]
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*1D55.23 [[Salad spinner]]
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===60. Projectile Motion===
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*1D60.10 [[Cart with vertical ball launcher]]
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*1D60.20 [[Falling and shooting ball]]
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*1D60.30 [[Monkey and hunter]]
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*1D60.55 [[Parabolic trajectory on incline]]
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==1E - Relative Motion==
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<!--===10. Moving Reference Frames===-->
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<!--===20. Rotating Reference Frames===-->
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===30. Coriolis Effect===
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*1E30.28 [[Coriolis effect (painted ball on rotating platform)]]
  
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==1F - Newton's First Law==
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<!--===10. Measuring Inertia===-->
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===20. Inertia of Rest===
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*1F20.30 [[Tablecloth and dishes]]
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*1F20.34 [[Cylindrical stack of discs]]
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===30. Inertia of Motion===
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*1F30.00 [[Rolling basketball]]
  
===20. Error and accuracy===
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==1G - Newton's Second Law==
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<!--===10. Force, Mass and Acceleration===-->
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===20. Accelerated Reference Frames===
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*1G20.40 [[Cup and weights]]
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===30. Complex Systems===
  
<gallery widths="180px" heights="120px" perrow="5">
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==1H - Newton's Third Law==
File:picture 012.jpg|[[1A20.1 Demo test 2]] <br>vkjxc nvj vjkxc v cxk v xcvjkxc vkjxc v xck vkcx vxcv kjxc vjk jkv xcjk vkjxc vjkxc vjkxc jv xcjk vxc vjxc kjxc kj vkxcj vjkx cvkxckjv xckvj xkc vkxc vkjx vkjxc vkjx ckj
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===10. Action and Reaction===
File:picture 012.jpg|2 [[Main Page|Title text]]
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*1H10.20 [[Fan-car]]
File:picture 012.jpg|3
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*1H10.90 [[Glider with magnets]]
File:picture 012.jpg|4
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===11. Recoil===
File:picture 012.jpg|1
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*1H11.30 [[Rocket on air track]]
File:picture 012.jpg|2
 
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File:picture 012.jpg|1
 
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File:picture 012.jpg|3
 
File:picture 012.jpg|4
 
</gallery>
 
  
==1C - Motion in one dimension==
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==1J - Statics and Rigid bodies==
==1D - Motion in two dimensions==
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===10. Finding Center of Gravity===
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*1J10.09 [[Cardboard box]]
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*1J10.10 [[Non-uniform flat object]]
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<!--===11. Exceeding Center of Gravity===-->
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===20. Stable, Unstable, and Neutral Equilibrium===
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*1J20.20 [[Center of mass of irregular objects]]
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*1J20.30 [[Balanced hammer and arc]]
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*1J20.45 [[Tightrope walker]]
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*1J20.70 [[Climbing double cone]]
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<!--===30. Resolution of Forces===-->
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<!--===40. Static Torque===-->
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==1K - Applications of Newton's Law==
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===10. Dynamic Torque===
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*1K10.30 [[Walking the spool]]
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===20. Friction===
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*1K20.30 [[Block pull]](static and dynamic friction)
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*1K20.71 [[Heavy bucket and rope friction]]
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<!--===30. Pressure===-->
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<!--==1L - Gravity==-->
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==1M - Work and Energy==
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<!--===10. Work===-->
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===20. Simple Machines===
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*1M20.10 [[Pulleys]]
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*1M20.40 [[Lever level]]
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<!--===30. Non-Conservative forces===-->
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===40. Conservation of Energy===
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*1M40.10 [[Bowling ball pendulum]]
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*1M40.20 [[Roller coaster]]
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*1M40.50 [[Large yo-yo]]
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<!--===50. Mechanical Power===-->
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==1N - Linear Momentum and Collisions==
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<!--===10. Impulse and Thrust===-->
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<!--===20. Conservation of Linear Momentum===-->
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<!--===21. Mass and Momentum Transfer===-->
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===22. Rockets===
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*1N22.10 [[Rocket bike]]
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*1N22.25 [[Balloons]]
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===30. Collisions on One Dimension===
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*1N30.10 [[Force propagation through collision]]
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*1N30.60 [[Basketball with tennis ball]]
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<!--===40. Collisions in Two Dimensions===-->
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==1Q - Rotational Dynamics==
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===10. Moment of Inertia===
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*1Q10.30 [[Inclined plane]]
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*1Q10.40 [[Cylinder race down a ramp]]
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===20. Rotational Energy===
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*1Q20.25 [[Rotational dynamics pulleys]]
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*1Q20.40 [[Flywheel car]]
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*1Q20.50 [[Hinged stick and ball]]
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===30. Transfer of Angular Momentum===
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*1Q30.10 [[Rotating platform]]
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===40. Conservation of Angular Momentum===
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*1Q40.30 [[Bicycle wheel as spinning top]]
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===50. Gyros===
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*1Q50.21 [[Bicycle wheel as gyroscope]]
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*1Q50.30 [[Spinning gyroscopes and tops]]
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*1Q50.40 [[Briefcase with flywheel inside]]
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*1Q50.50 [[Spinning lariat, rod, and disc]]
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<!--===60. Rotational Stability===-->
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<!--*1Q60.40 [[Stable and unstable axes of rotation]]-->
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==1R - Properties of Matter==
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===10. Hooke's Law===
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*10R10.10 [[Hooke's Law]]
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<!--===20. Tensile and Compressible Stress===-->
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<!--===30. Shear Stress===-->
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<!--===40. Coefficient of Restitution===-->
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<!--===50. Crystal Structure===-->

Latest revision as of 15:48, 11 May 2020


1A - Measurements

1C - Motion in one dimension

10. Velocity

20. Uniform Acceleration

30. Measuring g

1D - Motion in two dimensions

40. Motion of the Center of Mass

50. Central Forces

52. Deformation by Central Forces

55. Centrifugal Escape

60. Projectile Motion

1E - Relative Motion

30. Coriolis Effect

1F - Newton's First Law

20. Inertia of Rest

30. Inertia of Motion

1G - Newton's Second Law

20. Accelerated Reference Frames

30. Complex Systems

1H - Newton's Third Law

10. Action and Reaction

11. Recoil

1J - Statics and Rigid bodies

10. Finding Center of Gravity

20. Stable, Unstable, and Neutral Equilibrium

1K - Applications of Newton's Law

10. Dynamic Torque

20. Friction

1M - Work and Energy

20. Simple Machines

40. Conservation of Energy

1N - Linear Momentum and Collisions

22. Rockets

30. Collisions on One Dimension

1Q - Rotational Dynamics

10. Moment of Inertia

20. Rotational Energy

30. Transfer of Angular Momentum

40. Conservation of Angular Momentum

50. Gyros

1R - Properties of Matter

10. Hooke's Law